Senior UI Programmer

2 months ago


Montreal, Canada Behaviour Interactive Full time
Senior UI Programmer - Dead by Daylight | Programmeur ·se UI - Dead by Daylight

Pay Competitive

Employment type Other

Job Description
  • Req#: 72e38f9f-49bf-44a0-8ab3-953accc742f1 Senior UI Programmer - Dead by Daylight | Programmeur ·se UI - Dead by Daylight Montreal, QC, Canada / Behaviour Digital | Behaviour Digital – Programming | Programmation / Permanent Full-Time | Permanent temps-plein / Remote Apply for this job
Since several work modes are offered to all our employees (100% from home, Flex, 100% in-office), job opportunities posted here are available whether you live in Quebec or Ontario, unless indicated otherwise. At Behaviour Interactive, we believe in giving everyone a fair shot. We embrace a diverse and creative environment where everyone is celebrated. We value folks of all ages, sex, ethnicity, colour, ethnic or national origin, religion, sexual orientation, gender identity, civil status, disability, or any other protected characteristics as per applicable law. Basically, we respect and appreciate each other no matter who we are If you have a disability and need some help accessing or using our website or application system, just reach out to us. We want your interview experience to be top-notch, so if there's anything we can do to make it more comfortable and positive, let us know at the time of the application. We are looking for a UI programmer to join the Dead by Daylight UI team. Dead by Daylight's UI technology is based both on UMG and Scaleform (using Flash/AS3). All new menus are coded in UMG, and legacy menus are in the process of being actively migrated from Scaleform to UMG. To help us achieve this vision, we are looking for someone whose is both comfortable using UMG and Scaleform. In this role, you will :
  • Be a pioneer of, and champion the UMG technology on Dead by Daylight
  • Implement complex UI tasks
  • Do a lot of investigation on risky tasks with a large amount of unknowns
  • Do a lot of debugging and fixing of hard to reproduce complex UI issues
  • Do a lot of knowledge sharing and mentoring for the UI team
  • Have a good deal of ownership on the UI tech in Dead by Daylight
What we're looking for :
  • This is a senior role. You need to be comfortable with UI programming in games
  • At least 8 years of experience in the industry (including 5 years in UI)
  • You need to know C++ very well;
  • You are comfortable digging into game engine code to understand core concepts of UI implementations;
  • Good knowledge of Unreal or proprietary machine
  • Experience with UMG is a plus
  • Knowledge with Scaleform (Flash/AS3 an asset);
  • You need to possess great communication skills, as you will mentor, share knowledge, and produce documents;
  • You need to be someone who loves collaborating with other people and other disciplines.
Dans ce rôle, vous devrez:
  • Être un/une pionnier.ère et soutenir la technologie UMG sur Dead by Daylight ;
  • Exécuter des tâches UI complexes ;
  • Examiner beaucoup de tâches à risques incluant un nombre élevé de facteurs inconnus ;
  • Effectuer beaucoup de débogage et de résolution de problèmes UI complexes et difficiles à reproduire
  • Effectuer beaucoup de partage des connaissances et de mentorat auprès des membres de l’équipe UI
  • Assumer un haut degré de responsabilité en matière de technologie UI sur Dead by Daylight.
Ce que nous recherchons:
  • Il s’agit d’un rôle senior ; la personne choisie doit donc être à l’aise avec la programmation UI dans les jeux ;
  • Au moins 8 ans d’expériences dans l’industrie (dont 5 ans en UI)
  • Très bonne connaissance du C++
  • Une personne à l’aise de fouiller dans le code du moteur de jeu afin de comprendre les notions fondamentales de la mise en œuvre UI
  • Bonne connaissance d’Unrealou engin propriétaire
  • Expérience avec UMG est un plus
  • Connaissance avec Scaleform (Flash/AS3 un atout) ;
  • Excellentes aptitudes pour la communication afin de mentorer, de partager l’information et de produire des documents ;
  • Une personne qui aime collaborer avec ses collègues et les membres des autres disciplines.
Nous recherchons présentemnet un·e Programmeur·se UI Senior ou Lead Techniqueafin de combé un poste clé au sein de l'équipe de Dead by Daylight . La technologie UI de Dead by Daylight est basée sur UMG et Scaleform (avec Flash/AS3). Tous les nouveaux menus sont programmés en UMG, et les menus déjà développés sont en train d'être activement migrés de Scaleform vers UMG. Pour nous aider à réaliser cette vision, nous recherchons une personne dont le rôle est d'être responsable de la supervision de cet effort technologique. Toutes nos opportunités d'emploi sont offertes aux résidents du Québec et de l'Ontario et le mode de travail est choisi par l'employé (100% télétravail, Flex. ou 100% au bureau), sauf indication contraire. Chez Behaviour Interactif, on croit en l’équité des chances pour tout le monde et on célèbre la diversité des personnes, des perspectives et des idées. C’est donc important pour nous de travailler avec des talents qui proviennent de tous les horizons, et ce, indépendamment de leur âge, sexe, ethnicité, couleur, origine technique ou nationale, religion, orientation sexuelle, identité de genre, statut familial, handicap ou toute autre caractéristique protégée par les lois applicables. Comme notre objectif est de créer un environnement inclusif dès le premier contact, on vous encourage fortement à nous faire part de vos besoins spécifiques en matière d’accessibilité ou d’accommodement au moment de postuler. C’est comme ça qu’on pourra adapter nos processus et garantir que chaque personne ait une chance équitable de réussir. Apply for this job Founded in 1992, Behaviour Interactive is Canada’s largest independent game developer and publisher. #J-18808-Ljbffr

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