Game User Interface Artist
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Design game interfaces at Ubisoft Saguenay using visual design tools and game engines. Collaborate with art, user experience, and programming teams.
As a User Interface Artist, you translate gameplay concepts into functional, cohesive, and visually consistent experiences. You work with art direction, brand direction, user experience teams, and programming teams. The position involves interface design, integration, feedback, documentation, and shared UI best practices.
Key Responsibilities:
- Follow project visual identity with art and brand direction
- Translate gameplay concepts into functional, cohesive interfaces
- Design menus, animations, HUDs, icons, buttons, and mockups
- Integrate assets into proprietary game tools and engines
- Refine interfaces through team feedback and optimization
Requirements:
- Proficiency with Photoshop, Illustrator, After Effects, Figma, or Miro
- Understanding of ergonomics and information architecture
- Knowledge of user experience design principles
- Effective cross-functional collaboration and thoughtful communication
- Functional proficiency in French is required
Bring interface design, visual communication, and game integration skills to Ubisoft Saguenay’s user interface art team.