Senior Cinematic/In-Game Animator

21 hours ago

Winnipeg, Manitoba, Canada Impleo Full-time
Senior Cinematic/In-Game Animator Art – Greater Vancouver, British Columbia

Reports to: Principal Animator

Director Reports: N/A

OVERALL OBJECTIVE AND PURPOSE Under the guidance of Principal Animator, portray character and object movements and behaviours, and tie them together with gameplay and visual storytelling

RESPONSIBLITIES:

Works with the Principal Animator to design and implement the needed gameplay and cinematic animations

Demonstrates a strong understanding of animation principles such as weight, balance, inertia, and posing

Strong understanding of motion, acting, and timing

Ensures animations meet technical and visual quality standards and overall artistic direction of the projects

Work collaboratively with other members of the production team to resolve technical and/or design issues. Provides guidance and direction for junior animators

Anticipate and recognize potential conflicts or production issues, communicate technical and artistic constraints and recommend solutions

Constantly evaluates the animation pipeline for improvement

Adjusts and refines animation as indicated by the Art Director and Principal Animator

Assist with Unreal hook ups within motion tress, character components, blend spaces, etc.

Participate as a proactive team member to further team and project goals

Mentors junior resources

Other ad-hoc responsibilities as requested

REQUIREMENTS:

6+ years’ experience in animation in a game development environment.

Proficient with standard animation tools such as Maya, 3D StudioMax and MotionBuilder

Proven track record to complete work within deadlines while maintaining constant communication with the team

Ability to work in a team and under pressure. Thrive in fast-paced work environment while maintaining high-quality results

Excellent written and verbal communication skills in English

ADDITIONAL QUALIFICATIONS:

A strong passion for making and playing games