Audio Artist III

5 hours ago

Winnipeg, Manitoba, Canada EA Sports Full-time
Description & Requirements Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

EA SPORTS is one of the most iconic brands in entertainment – connecting hundreds of millions worldwide to the sports they love through a portfolio of industry-leading video games.

Building on an incredible 30-year foundation, we’re redefining football with EA SPORTS FC - a genre-leading ecosystem of interactive experiences, bringing a global community of football fans closer to The World’s Game. Together, we’re taking the largest football club in the world to new heights – and this is just the beginning With more opportunities than ever to innovate and create new, authentic experiences that bring joy, inclusivity, and immersion to fans everywhere, we invite you to join us as we pioneer the future of football with EA SPORTS FC and welcome everyone to the club

FC Audio team is looking for an experienced Audio Artist who can immediately contribute to audio development. You will oversee the audio-specific project(s) to create/maintain a quality audio experience. You are expected to have experience in all audio design and production phases, with proficiency in at least one audio discipline/area. Experience with VO and technical implementation of game audio are prerequisites. You will report to the Development Manager and work with the Audio leads.

Responsibilities

Create quality audio for our video games, with a high focus on authentic dialogue to suit our story-driven game experiences

Author small, well-defined audio-related tasks with a high focus on content pipelines

Directly support feature(s), small project(s), or task(s) within the Speech discipline

Complete technical implementation, logic, and data-basing tasks, all catered to the user experience

Participates in project problem solving with audio team

Manage editor package imports, sample handling, and database updates

Preform Quality control review for the project’s audio (pre-CQC) on all applicable platforms

Create software design to support custom source elements

Manage source control, submit to file depots, and handle build pipelines

Participate in team collaboration but also work independently

Collaborate in prototyping and driving innovation and improvements

Take direction from Audio Leads and other senior audio artists on the project, but still express your creativity and design insight

Qualifications

7-10 years' studio engineering/recording/VO experience (or equivalent)

5+ years game audio experience

Technical game audio implementation experience required

Proficiency in at least one audio middleware software (Wwise, Fmod)

Experience with third-party game engines (Unity, Unreal, etc.)

Expert in Microsoft Office tools (Excel, Word, Access, PowerPoint)

Knowledge of code or scripting language (C#, C++, SQL, Python, Lua, etc.)

Knowledge of the sport and game (FC27)

Database experience (MS Access, Excel, Google Sheets) working with large data sets

Solid experience using game audio development tools, technology, and pipelines

Proficiency with modern audio creation equipment, software and recording techniques, with a high level of proficiency in at least one DAW

Solid knowledge of PC and console audio hardware

Exceptional sound design skills

Works well as part of a team but also autonomously

Experience with tracking documentation

Able to methodically manage & track large amounts of data

Bonus Skills

Experience with Quality Assurance Verification

Experience with onboarding new team members

Knowledge and familiarity with Professional sports (mainly Football/Soccer), teams, leagues

Proficiency with VBA macros, SQL, Python, JavaScript, etc.

Experience with remote VO recording sessions

Pay Transparency - North America Compensation And Benefits The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).

PAY RANGES

British Columbia (depending on location e.g. Vancouver vs. Victoria) *$77,700 - $107,900 CAD

Pay is just one part of the overall compensation at EA.