Lead Artist

4 weeks ago


Québec, Quebec, Canada Volta Full time

Volta est à la recherche d'un/e artiste en chef 3D "hard surface" créatif/ve et talentueux/euse pour rejoindre notre équipe Si vous êtes passionné/e par la création d'armes 3D impressionnantes, par les objets mécaniques et par le "hard surface" qui donnent vie aux concepts artistiques, nous voulons vous connaître.

Responsabilités principales :

  • Diriger les efforts de modélisation et de texture de surface dure/rigide pour les projets assignés
  • Collaborer avec le directeur artistique 3D et d'autres départements pour établir le style et l'apparence des objets
  • Établir et maintenir les bonnes pratiques, les références de qualité, les pipelines, les outils et les processus pour le département
  • Assurer que tous les objets produits répondent aux normes élevées de qualité fixées par l'équipe
  • Travailler avec d'autres départements pour s'assurer que les actifs sont correctement intégrés dans le moteur de jeu
  • Encadrer et guider les artistes juniors de l'équipe
  • Organiser et initier les efforts de recherche et de développement visant à améliorer le pipeline de projets "hard surface", les outils et les processus

Exigences:

  • 8 ans d'expérience en tant qu'artiste 3D "hard surface" dans l'industrie du jeu vidéo
  • Expérience antérieure en tant que directeur, chef de projet ou artiste de niveau senior "hard surface"
  • Un solide portfolio démontrant votre compétence en création d'objets "hard surface" et une solide compréhension artistique de la forme et de la fonction.
  • Connaissance du pipeline de production 3D
  • Excellente connaissance technique du langage et des fonctions de conception mécanique et conception d'armes, capable d'interpréter et d'élever des concepts flous en un modèle 3D crédible.
  • Excellente attention aux détails et capacité à créer des modèles avec un haut niveau de précision
  • De solides compétences en résolution de problèmes et capacité à travailler avec des délais serrés
  • Connaissance approfondie des logiciels de modélisation 3D tels que 3Ds Max, Maya, Zbrush, Substance Painter et des logiciels spécifiques au "hard surface" tels que Fusion 360.

----- ENGLISH BELOW -----

Volta is on the hunt for a creative and talented Lead 3D Hard Surface Artist to join our team If you're passionate about crafting stunning 3D weapons, all things mechanic and hard surface props that bring worlds to life, we want to hear from you.

Key Responsibilities:

  • Lead the hard surface modeling and texturing efforts for assigned projects
  • Collaborate with the 3D Art Director and other departments to establish the look and feel of assets
  • Establish and maintain best practices, quality bar, pipelines, tools, and processes for the department
  • Ensure all assets meet the high standards set by the team
  • Work with other departments to make sure assets are properly integrated into the game engine
  • Mentor and guide junior artists on the team
  • Organize and pioneer research and development efforts aimed at improving the Hard Surface art pipeline, tools, and processes

Requirements:

  • 8 years of experience as a 3D Hard Surface Artist in the games industry
  • Previous experience as a Lead, Principal or Senior level Hard Surface artist.
  • A strong portfolio demonstrating your skill generating hard surface assets and a strong artistic understanding of form and function.
  • Expert knowledge of 3D production pipeline, highpoly, lowpoly, UVs, baking and texturing.
  • Excellent technical knowledge of mechanical and weapon design language and functions, being able to interpret and elevate loose concepts into believable 3D model.
  • Excellent attention to detail and the ability to create models with a high level of accuracy
  • Strong problem-solving skills and the ability to work under tight deadlines
  • Extensive knowledge of 3D modeling software such as 3ds Max, Maya, Zbrush, Substance Painter and hard surface specific software such as Fusion 360.

Benefits

Role Information: EN, FR
Studio: Volta
Location: Americas, Canada, Quebec
Area of Work: Art Services
Service: Create
Employment Type: Contractor
Working Pattern: Hybrid


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