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Animation Director

2 months ago


Vancouver, British Columbia, Canada Microsoft Canada Full time
Animation Director - Gears of War

The Coalition is a leading game development studio within Xbox Game Studios, renowned for its critically acclaimed Gears of War series. We're a diverse and talented team driven by a shared passion for innovation and excellence. As an Animation Director, you'll play a key role in shaping the animation vision for our games, collaborating with a talented team to create engaging and immersive experiences.

About the Role

This is an exceptional opportunity to join a dynamic team and contribute to the creation of world-class animation content. As an Animation Director, you'll be responsible for leading and mentoring a team of animators, collaborating with producers and leads to define project goals and priorities, and ensuring that animation vision is consistently delivered across our games.

Key Responsibilities
  • Lead and mentor a team of animators, providing guidance, feedback, and direction to ensure high-quality animation content.
  • Collaborate with producers and leads to define project goals, set priorities, and develop execution plans to deliver animation content on time and to a high standard.
  • Partner with directors and animation leads to ensure animation vision is consistently delivered across our games, as outlined in our style guides and art bibles.
  • Demonstrate a daily commitment to creating a collaborative, inclusive, and positive team culture.
Requirements

To be successful in this role, you'll need:

  • A bachelor's degree or certificate in design, fine arts, human-computer interaction, visual communications, or a related art field, and 8+ years of experience in art design or a related field, working on computer games or entertainment.
  • 5+ years of people management experience, such as leading a team of artists or serving as an art manager.
  • 3+ years of experience working with gameplay animation teams and pipelines.
Preferred Qualifications

We're looking for candidates with:

  • Experience with Unreal Engine and related workflows.
  • Experience with Maya, MotionBuilder, and real-time game engines.
  • Experience with performance direction and mocap sessions.
  • Experience with both key-frame and motion capture animation techniques.
  • A deep understanding of gameplay systems and animation's role within them.
Compensation and Benefits

The typical base pay range for this role is CAD $135,800 - CAD $301,300 per year. We offer a comprehensive benefits package, including health, dental, and vision coverage, as well as a generous retirement plan.