Animateur.rice Technique

1 month ago


Montreal Quebec GF, CA Electronic Arts Full time

Motive is looking for a Senior Technical Animator specializing in runtime animation systems, processes and workflows. The main responsibilities of the candidate will be collaborating with the animation and gameplay teams, along with other technical animators, to build and maintain animation pipelines, workflows and runtime systems.

Responsibilities:

  • Work closely with the animation and gameplay teams to understand their process and needs.
  • Implement and support animation pipelines and content integrations.
  • Troubleshoot tools and workflows related technical issues with the animation team.
  • Guide and tutor animation staff on project best practices.
  • Act as a subject matter liaison within the wider EA development community.

Qualifications:

  • Familiarity with animation principles and the nature of animating for games.
  • Familiarity with advanced game engines like Unreal, Unity and others
  • Experience integrating animation content into a game engine.
  • Understanding of the motion capture process and the data it produces.
  • Experience with runtime animation systems, concepts and constraints.
  • Experience troubleshooting and debugging runtime animation systems.
  • Proficient in the use of Maya for animation.
  • Excellent problem-solving skills. Must be able to quickly identify issues and resolve them.
  • Holds their work to high standards and desires to meet and exceed expectations.
  • Strong teamwork skills while also retaining the ability to take ownership and work independently.
  • Passion for making games look and play great.
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