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Graphic Software Engineer

1 month ago


Canada Medical Engineers Recruitment Full time

Vulkan Graphics engineer

Completely remote role - Can be done from US, UK, Canada and India

Full time - Permanent and Contract position

Join a team building the future of graphics and compute technology in safety-critical systems.

We're looking for a skilled Graphics Engineer to help design, develop, and certify GPU drivers and products based on Vulkan SC across a wide portfolio of platforms. This is an opportunity to work on low-level graphics systems in high-impact sectors—think medical devices, avionics, and real-time industrial systems.

What You'll Work On:

  • Develop, integrate, and certify Vulkan SC drivers and GPU-based products
  • Work with Windows/Linux and embedded RTOS platforms
  • Ensure Khronos conformance and generate regulatory artifacts for certification
  • Create robust internal test suites to support quality assurance and performance tuning
  • Collaborate on system-level architecture, driver optimization, and real-time systems

You'll Need:

  • 4–8+ years of experience (senior/principal levels welcome)
  • Strong skills in C/C++, GPU driver development, and graphics APIs like Vulkan or OpenGL
  • Background in safety-critical or embedded systems is a strong plus
  • Solid understanding of multithreading, concurrent programming, and performance tuning
  • Familiarity with tools like Git, Jira, CodeBeamer, DOORS, or similar

Bonus Points For:

  • Experience with Vulkan SC, OpenGL SC, or other Khronos APIs
  • Knowledge of RTOS platforms (LynxOS, VxWorks, QNX, etc.)
  • Familiarity with certification frameworks like DO-178C, ISO 26262, or MISRA

If you're a graphics engineer who thrives in low-level, high-performance environments, this is your chance to work on real systems that matter.