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AI Programmer
3 months ago
Signal Space Lab is an interactive creation studio in Montreal, QC in Canada specializing in immersive XR entertainment, video games, and audio production. Our goal is to advance in the art of interactive media by imaging and producing original, innovative, and memorable experiences that materialized into sounds, visuals, and gaming environments.
Job DescriptionWe are now on the lookout for a motivated Intermediate/Senior AI Programmer who thinks differently about entertainment, interactivity, and reality in general.
SKILLS
- Strong C/C++ programming skills, OO design skills and 3D math background.
- Experience with Unreal Engine and AI systems including Behaviour Trees, Environment Query System and AI Perception.
- Familiarity with common optimization and multi-threading techniques.
- Experience building efficient code (CPU/GPU cost, memory usage)
- Good communication skills, ability to clearly share complex technical information with other programmers, animators and technical artists.
RESPONSIBILITIES
- Use Unreal Engine AI system features, integrating them into our existing animation, physics and gameplay systems.
- Develop interfaces with game systems (gameplay, animation, etc.).
- Develop tools for use by gameplay programmers.
- Degree in computer science or related discipline.
- Experience developing software within a group/team or working with a large existing codebase.
- Have released at least one PC or Console title using Unreal Engine.
- Experience working developing AI systems for turn-based games is a plus.
BENEFITS
- Work-life balance Normal hours: 9:00am—5:00pm, with some flexibility (for overseas time zones).
- Remote and onsite work accommodations around the world.
- No crunch time
- 4 weeks paid vacation (1 week around the Winter Holidays)
- Personal days as needed by the team members.
- Being part of a multicultural team from 3 time zones (and counting).
- Our team is proud to accommodate creative decisions from each and every team member, you will have an influence on how the game you work on looks like.