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Senior Unity Game Developer
3 months ago
Fuel is a global digital agency based in Ottawa and L.A. who has pushed the limits of youth brand engagement for more than 10 years. Through deep, digital brand experiences we reach consumers with innovative and impactful campaigns across online, social, mobile, console, and next generation consumer technology. Through creativity, socialization, and most importantly – play – we have grown into one of the most advanced youth marketing firms in the world. Our work for McDonald's, Star Wars, NBC Universal, Nokia, and Mattel prove it, and iMedia has named Fuel one of 25 Agencies to Watch in 2012.
Fuel is fun. We work hard, and play hard. We're no strangers to the impromptu karaoke competition, midnight gaming session, or all-office laser tag. Our team marries the best digital strategists and creative minds in the business with an army of in-house experts in design, animation, film, game design, and software development
Fuel is a family. And as a next generation digital agency with a focus exclusively on youth consumers, we're one of the most exciting places to work in the world.
Job DescriptionSenior Unity Game Developers are responsible for developing games using both new and proven mechanics. This developer will work together in a closely related team, sharing ideas and problem solving, often utilizing pair programming to accomplish goals.
The Unity Game Developer will be working with existing frameworks, developing new frameworks and functional specifications. Some of the daily tasks will include implementing UI screens, developing game concepts, optimizing game performance, interacting with clients. Other tasks may include development of admin tools and framework to aid in future release updates.
QualificationsProfessional Skills
- Define project requirements & estimates, ensuring it works within the overall project scope
- Enjoys leading small teams
- Work with the developers to identify & deliver tasks, managing production & deliverables within the team
- Work with the Producer on specific programs to understand key timings, always working with these in mind
- Setting & maintaining code standards
- Strong ability to scope unity work accurately and in-line with time and cost constraints
- Up to date on the latest technologies and their capabilities while sharing these advancements with their teams members
- Ability to propose creative solutions as well as communicate them clearly and effectively
- Attentive to performance and optimization techniques, as well as implementing good practices
- Proactive team player with strong collaboration skills across all levels and situations
- Ability to work in cross-functional teams and collaborate with internal and client teams
- Strong communication skills (both in person and in writing) while interacting with individuals with a varied range of technical understanding
- Positive and outgoing can-do attitude
- Absolute passion for making great games.
Qualifications
- Bachelor’s degree or higher in computer science or equivalent
- 3+ years of experience developing in Unity 3D
- Experience in OOP architecture design and implementation
- Base level understanding in the field of advanced 3D mathematics
- Excellent analytical and communication skills
- Self-motivation, team-orientation, and a passion for video games
- Experience with cross-platform graphics programming
- Ability to optimize rendering pipelines for mobile platforms
- Proficient in C#
- Experience with Unity ShaderLab & CG
- Has shipped 2+ cross-platform titles with their focus being graphics programming