Non-Credit Instructor: Story and Narrative Development Studio for Games, Fall 2024

1 week ago


Toronto, Ontario, Canada OCAD University Full time
Non-Credit Instructor: Story and Narrative Development Studio for Games, Fall 2024 Job Code 3184 Department School of Continuing Studies Employment Type Temporary/Contract Apply Now

OCAD University, Canada's largest and oldest art and design university, is a vibrant community of bold, curious and compassionate artists, designers and scholars who are imagining and creating a joyful, equitable and sustainable world. The University is an internationally renowned hub for art, design, digital media, research, innovation and creativity, and arts administration. It embraces collaborative and interdisciplinary approaches to change-making through art, design-thinking curriculum and research, making OCAD U a local, regional, national and global leader in art and design.

It is an exciting time to join the OCAD U community as the University is at a key stage in its institutional transformation, with the implementation of its Academic and Strategic Plan and guiding principles — driving positive impact; decolonization, indigenization and equity; environmental sustainability; emerging as a vibrant hub; student centered approaches; innovation in learning teaching and research; and financial stewardship.

For courses delivered remotely faculty will be expected to observe OCAD U's Guidelines for Remote Delivery, which includes enabling students to successfully complete the course asynchronously.

The School of Continuing Studies invites applications for the following anticipated course offered in the academic year.

CSGD-N147: Story and Narrative Development Studio for Games
(Fall Semester: October 1 – November 11, 2024; 6 weeks; Online, Asynchronous)

COURSE DESCRIPTION: This course examines how storytelling plays a vital role in driving video gameplay. Looking at historical and contemporary games, students will evaluate and interpret different story styles with the goal of identifying themes and procedures for their own game ideas. The course explores traditional narrative story processes, nonlinear narratives, alternative and experimental gaming narrative structures, as well worldbuilding for games. Students will also prototype their narratives in engine to explore interactivity and its impacts on story. Issues of representation, diversity, and inclusion in contemporary gaming culture will be discussed. Students will define characters, settings, and structures to create a compelling game design document. Studio work will be supported by lectures and critiques.

For online courses, students are responsible for purchasing their own software.

QUALIFICATIONS:

A post-secondary degree (Masters preferred), or have comparable professional accomplishments, Expertise in game design and storytelling, Familiarity with art and design, Experience with curriculum development and delivery for adult learners, Experience with online course delivery is considered an asset, Excellent interpersonal and presentation/written communication skills, Demonstrated commitment to the principles of equity and diversity and experience promoting a respectful learning environment for students.

RESPONSIBILITIES: Course preparation and delivery; participation in Instructor and program meetings.

TERMS OF EMPLOYMENT: The contract is for the duration of the set development and delivery periods only and is subject to sufficient enrolment.

Applications should be complete and include :

A resume; A cover letter; and the names and contact information of three references.

Please upload all three (3) components (including any URL to work) in one PDF format. Incomplete applications will not be considered. Please name your upload: FirstName_LastName-Job Code.



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