Senior engine programmer

1 week ago


Montreal, Quebec, Canada Beenox Full time


Founded in Quebec City and continuing its growth with a team in Montreal, Beenox has over 20 years of expertise in the game development.

As an Activision studio we are leaders in interactive entertainment and involved in the creation of renowned titles.

We are proud to be a major contributor to the popular Call of Duty franchise, crafting content for the Warzone seasons, owning the development of the PC version of Call of Duty, and being involved in the development of WarzoneTM Mobile.

Throughout our history, we have also contributed to the success of Crash Bandicoot, Tony Hawk's Pro Skater, Skylanders, Spider-Man and Guitar Hero.

Working at Beenox means being part of a motivated and supportive team where we collaborate to achieve a common goal:
crafting memorable gaming experiences for millions of gamers.

It's a stimulating and rewarding environment where everyone has a voice and an impact on the projects and the studio.

Come join the best team in the industry to work on exciting and creative projectsOur perksCompetitive compensation and time-off policyGroup insurance paid almost entirely by the studioRetirement savings with contribution from BeenoxProfessional growth on a technical and/or management levelVarious training courses offered free of charge to employees...And lots of fun through unforgettable activities and eventsAbout the roleYou will be involved in various mandates related to our game engines, working in particular on improving and maintaining the performance, stability, capabilities of these technologies.

Furthermore, you will work in close collaboration with Activision studios and external partners. Finally, you will carry out a technological watch of video game technologies (programming language, online, pipeline).

As a senior, you will have toAct as a mentor for your colleagues and various partners in the project;Make your team shine thanks to your expertise;Be able to navigate the unknown:

solve sophisticated problems and find solutions adapted to the needs of the studio and its projects;Demonstrate a seasoned professional maturity, a desire to surpass oneself and show resourcefulness to improve existing technologies.

ResponsibilitiesDevelop game engine features such as networking, trading, hardware management, telemetry, crash reports, file system, etc.;Optimize and improve existing systems, including performance, memory and game data;Debug, maintain, and modernize the code base to meet high standards of flexibility and performance;Integrate and improve development kit (SDK)/third-party library;Ensure the quality and performance of the developed features;Support internal users on the crafted features;Collaborate with the different departments so that the production pipelines are efficient.

RequirementsMore than 5 years of relevant programming experienceProficiency with C++ and real-time systems;Good analytical skills, autonomy and versatility;Positive demeanour and good adaptability;Proficient in French & English (to collaborate with our internal and external partners worldwide, use our technology and tools, etc.).Passionate about video games.

Bonus pointsExperience in PC, console or mobile development;Skilled with other languages such as C#, Lua and Python;Deep understanding of game engines.

We are an equal opportunity employer and value diversity at our company.

We do not discriminate based on race, religion, color, national origin, sex, gender, gender expression, sexual orientation, age, marital status, veteran status, or disability status.

We will ensure that individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, to perform essential job functions, and to receive other benefits and privileges of employment.

Please contact us to request accommodation.

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