3D Generalist
3 months ago
Victoria, British Columbia, Canada
Hololabs Studio Inc.
Full time
Rig and animate already modeled creatures based on art direction and narrative.- Partner with the Art Director to deliver the artistic vision for the game and iterate on the look and flow of creature movements and behaviors.
- Optimize art assets and prepare them for game integration.
- Collaborate with the technical artists and engineers to develop effective assets that work in the production pipeline.
Core Requirements:
- Experience with 3D rigging and animation.
- Professional experience in game art creation, having contributed to at least one shipped title.
- A passion for working on novel creatures and characters, and a keen eye for natural movement and behavior through animation.
- An ability to collaborate with the team and contribute to exploration of creative techniques and production methods.
- Good sense of asset organization and adherence to naming conventions
Nice-to-have Skills:
- Experience with Unity3D.
- Knowledge / understanding of AR and VR.
- Experience with 3D modeling, texturing (eg, Maya, 3DSMax, ZBrush, Blender, or equivalent).
- Basic knowledge of version control (eg, Git, Perforce).