Programmer - Online (C#)

3 weeks ago


Canada Ubisoft Entertainment Full time

As an online programmer at Ubisoft Montreal, you will support the production teams by shaping the connected experience of online players. Equipped with the latest tools, your reliable and cohesive team will use inventiveness, logic, and will collaborate at every stage of development to answer “yes” to these questions and ultimately accomplish its main mission: deliver the best possible online gaming experience, the experience our players deserve.
Develop powerful , reliable , and most importantly, fun online systems in collaboration with the gameplay and game design teams.
Understand existing features and suggest improvements to create the best possible online experience.
Fix bugs and maintain online systems.
Ensure a technological watch so that the studio is always at the forefront of online services.
A degree in Computer Science or Software Engineering (or other relevant training)
Experience developing and optimizing online systems written in C++, C#, GO, Java and Python
Experience with online systems and services and optimizing online code
Knowledge of designing connected features with PlayStation Network or Xbox Live (an asset)
Knowledge of cloud systems such as Kubernetes, AWS, Google Cloud, Microsoft Azure, etc.
Relational and collaborative skills that allow you to achieve the vision of the game in a harmonious way with the different teams
A creative spirit focused on innovation
Just a heads up: If you require a work permit, your eligibility may depend on your education and years of relevant work experience, as required by the government.
Ubisoft’s 20,000 team members, working across more than 30 countries around the world, are bound by a common mission: enrich players’ lives with original and memorable gaming experiences. If you are excited about solving game-changing challenges, harnessing cutting-edge technologies, and pushing the boundaries of entertainment, we invite you to join us on our journey and help us create the unknown.
We embrace diversity in all its forms. We’re committed to fostering a work environment that is inclusive and respectful of all differences.
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Developers have many technologies and tools at their disposal to build games, and game engines are at their core. Timothy Dansie, technical associate producer, explains how game engines work and which ones we use at Ubisoft.
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Machine Learning, Physics Simulation, Kolmogorov Complexity, and Squishy Bunnies
I am not familiar with the video game industry.



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