Artistes

1 month ago


Québec QC, Canada Knewin Full time

Version française ci-dessous)
With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games. As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a VFX Artist to join the team and help us in crafting the high caliber games our fans have come to expect.
Occasional contributions to cinematic VFX depending on project demands..
Strong portfolio showing complex real-time VFX with a preference for "Magical VFX", demonstrating a solid understanding of color, composition and timing. A professional level of written and spoken English*
Portfolio that shows a wide range of visual effects, from Magical/Fantasy to realistic fire and destruction.
• Having shipped a game -no matter how small- or completed a student project.
• An international team of over 400 employees spread across 6 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel
• A managerial team consisting of highly experienced game developers at the top of their fields
• Commitment to making the best game possible for the fans, including listening to community feedback
* Due to the global nature of our operations and the need to engage daily with an international team, fluency in English is essential for this position at Larian.
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Récipiendaire de multiples prix, Larian Studios a prouvé qu’il s’engage à fournir des jeux de rôle de haute qualité. Alors que nous passons à de nouveaux projets, le studio derrière Baldur’s Gate 3 et Divinity: Original Sin 2 est à la recherche d’un Artiste VFX qui rejoindra l’équipe et nous aidera à créer les jeux de haut niveau auxquels les enthousiastes s’attendent aujourd’hui de notre part.
Créer des effets visuels en lien aux habiletés en jeu (sorts), aux créatures, aux événements scénarisés personnalisés et aux décorations que l’on retrouve dans les environnements aux moyens de particules, de modèles et de nuanceurs personnalisés.
• Contributions occasionnelles aux effets visuels cinématiques selon les demandes du projet.
Connaissance intermédiaire de tout ensemble de création de contenu numérique (par ex., Niveau d'anglais écrit/oral de niveau professionnel*
Avoir fait paraître un jeu, peu importe la taille, ou mené à bien un projet étudiant.
• Une équipe internationale de plus de 400 employés répartis sur six studios dans le monde entier, chacun avec ses propres caractéristiques uniques et qui conserve l’atmosphère d’un petit studio
• Une équipe de direction composée de développeurs de jeux très expérimentés, chefs de file dans leur domaine
• Un engagement visant à créer le meilleur jeu possible pour les fans, notamment être à l’écoute des commentaires de la communauté
* En raison de la portée mondiale de nos opérations et de la nécessité d'interagir quotidiennement avec une équipe internationale, des connaissances professionnelles en anglais sont indispensables pour ce poste chez Larian.
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