Senior Level Designer

2 weeks ago


Montréal QC, Canada Haven Studios Inc Full time

French Follows

In May 2021, we embarked on a journey to start Haven Studios with a small team and big ambitions. Our goal was to build a studio where we could make the kind of games we’ve always wanted to create – and games we’ve longed to play.

We’ve made amazing progress in a short time thanks to our talented, passionate team and their exceptional contributions. We established a culture at Haven grounded in kindness, adaptability and courage that unlocks creativity. Our first new IP for PlayStation is on track to deliver a AAA multiplayer experience with a vision to build a systemic and evolving world focused on freedom, thrill, and playfulness that will keep players entertained and engaged for years.

Haven joined the PlayStation Studios family in 2022, and we are on track to build an exclusive new IP for Playstation and grow the first Sony game development team in Canada.

Position – Senior Level Designer

You are a talented Senior Level Designer who loves multiplayer, social and competitive games. You are passionate about creating games that connect players in new ways, and that grow and evolve with our communities. You are excited about the challenge of creating a new game IP from the ground up and you enjoy navigating the unknown. At Haven, we're currently working on Fairgame$, a thrilling action heist PvPvE game for the PlayStation 5 and PC. We’re searching for a Senior Level Designer to join our team who loves the kind of game we are making at Haven. For more on Haven and Fairgames, check out our cinematic reveal trailer that opened the 2023 Playstation Showcase here :

As a Haven Senior Level Designer you will craft exceptional experiences for the player and support the overall design vision for the game. You will collaborate closely with several disciplines across the team and leverage your passion for design to inspire those around you, using feedback and data to create fun and challenging content.

Reporting

The Senior Level Designer will report to the Producer.

Responsibilities and Duties

  • Design, implement and iterate PVP and interior levels.
  • Work with the design team to prioritize features, validate the game’s quality, and ensure the timely delivery of tasks.
  • Assess gameplay and flow to ensure desired player experience is achieved.
  • Use feedback and data to maintain and drive the continual development of level content.
  • Review work and provide constructive feedback.
  • Assist with the design and development of custom level editing tools and basic scripting.
  • Work closely across disciplines on all aspects of the development process to ensure design vision is realized.
  • Collaborate with the team at large to resolve design challenges.
  • Fix design bugs.

Experience and Skills Required

  • Experience in related role.
  • Strong analytical and critical thinking skills to review and assess levels against design criteria.
  • A good awareness of the flow and pace of a game.
  • Experience balancing gameplay systems.
  • Knowledge of level editing tools and scripting languages.
  • Good documentation skills and attention to detail.
  • Excellent collaboration skills and at ease communicating design ideas and concepts across all disciplines.

Preferred Qualifications

  • Knowledge of Unreal level editing tools and scripting languages.
  • Familiarity with 3D modeling tools.

En mai 2021, nous nous sommes lancés dans la création de Haven Studios avec une petite équipe et de grandes ambitions. Notre objectif était de construire un studio où nous pourrions créer le genre de jeux que nous avons toujours voulu créer - et auxquels nous avons toujours voulu jouer.

Nous avons fait des progrès étonnants en peu de temps grâce à notre équipe talentueuse et passionnée et à ses contributions exceptionnelles. Nous avons instauré chez Haven une culture fondée sur la gentillesse, l'adaptabilité et le courage, qui libère la créativité. Notre première nouvelle IP pour PlayStation est sur la bonne voie pour offrir une expérience multijoueur-euses AAA avec une vision de construire un monde systémique et évolutif axé sur la liberté, le frisson et le jeu qui gardera les joueurs-euses divertis-es et engagés-es pendant des années.

Haven a rejoint la famille PlayStation Studios en 2022, et nous sommes sur la bonne voie pour créer une nouvelle propriété intellectuelle exclusive pour PlayStation et développer la première équipe de développement de jeux Sony au Canada.

Titre du poste : Concepteur-trice de niveau senior

Vous êtes un-e talenteux Concepteur-trice de niveau senior Jou qui aime les jeux multijoueurs-euses, sociaux et compétitifs. Vous êtes passionné-e par la création de jeux qui connectent les joueurs-euses de nouvelles manières, et qui grandissent et évoluent avec nos communautés? Vous êtes enthousiasmé-es par le défi de créer une nouvelle IP de jeu à partir de zéro et vous aimez naviguer dans l'inconnu? Chez Haven, nous travaillons actuellement sur Fairgame$, un jeu d'action PvPvE passionnant pour PlayStation 5 et PC. Nous recherchons un Concepteur-trice de niveau senior pour rejoindre notre équipe qui aime le genre de jeu que nous créons chez Haven. Pour en savoir plus sur Haven et Fairgame$, consultez notre bande-annonce cinématographique qui a ouvert le Playstation Showcase 2023 ici :

Vous aurez à créer des expériences exceptionnelles pour le joueur et à soutenir la vision globale du design pour le jeu. Vous collaborerez étroitement avec plusieurs disciplines au sein de l'équipe et mettrez à profit votre passion pour le design afin d'inspirer ceux qui vous entourent, en utilisant le feedback et les données pour créer un contenu amusant et stimulant.

Rapport

Le-la concepteur-trice de niveau senior est rattaché-ée au à la producteur-trice.

Responsabilités et tâches

  • Concevoir, mettre en œuvre et faire évoluer les niveaux PVP et intérieurs.
  • Travailler avec l'équipe de conception pour prioriser les fonctionnalités, valider la qualité du jeu et assurer la livraison des tâches dans les délais impartis.
  • Évaluer le gameplay et le flux pour s'assurer que l'expérience désirée par le joueur est atteinte.
  • Utiliser le feedback et les données pour maintenir et stimuler le développement continu du contenu des niveaux.
  • Réviser le travail et fournir un retour d'information constructif.
  • Aider à la conception et au développement d'outils d'édition de niveaux personnalisés et de scripts de base.
  • Travailler en étroite collaboration avec les autres disciplines sur tous les aspects du processus de développement afin de s'assurer que la vision du design est réalisée.
  • Collaborer avec l'ensemble de l'équipe pour résoudre les problèmes de conception.
  • Réparer les bogues de conception.

Expérience et compétences requises

  • Expérience dans une fonction connexe.
  • Solides capacités d'analyse et de réflexion critique pour examiner et évaluer les niveaux en fonction des critères de conception.
  • Bonne connaissance de la fluidité et du rythme d'un jeu.
  • Expérience de l'équilibrage des systèmes de jeu.
  • Connaissance des outils d'édition de niveaux et des langages de script.
  • Bonnes compétences en matière de documentation et souci du détail.
  • Excellentes aptitudes à la collaboration et facilité à communiquer des idées et des concepts de conception dans toutes les disciplines.

Qualifications souhaitées

  • Connaissance des outils d'édition de niveaux et des langages de script d'Unreal.
  • Familiarité avec les outils de modélisation 3D.



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