Creative Artist 3D

3 weeks ago


Vancouver BC, Canada Ascendion Full time

Ascendion is a full-service digital engineering solutions company. We make and manage software platforms and products that power growth and deliver captivating experiences to consumers and employees. Our engineering, cloud, data, experience design, and talent solution capabilities accelerate transformation and impact for enterprise clients. We have a culture built on opportunity, inclusion, and a spirit of partnership. Build the coolest tech for world’s leading brands
Experience the power of transforming digital engineering for Fortune 500 clients
Master your craft with leading training programs and hands-on experience

Experience a community of change makers

Level Artist/ 3D Environment Artist/ World Builder
In this position you will be expected to partner with other members of the Level Art Team, the Level Design Team and other art disciplines to help make the artistic vision set out by art direction a reality. We are looking for a candidate that has shipped at least one AAA title delivering visually stunning, high-quality levels and looking for a great opportunity to grow with our team.

Uphold the values of The Art Team support building a creative, positive & inclusive culture for the studio and Level Art Team.
Produce high quality artwork work and maintain a strong understanding of current level art creation workflows and future industry trends.
Work closely with the Art Leads and other members of the Level Art team supporting the artistic vision laid out by art direction maintaining visual quality, consistency & level performance.
Partner with the Level Design Team working together to solve art/design challenges and ensuring levels are both playable and performant.
Work closely with the Environment Art Team providing them with detailed breakout sheets and communicating environment set requirements.
Using a positive style of communication working with the Production Team and Art Leads keeping them informed of any dependencies, blockers & cross department challenges.

A portfolio with examples of high-quality environment & level artwork.
~3+ years of environment/level art experience with at least one shipped title.
~ A strong visual and technical understanding of level creation methods using Unreal Engine or similar game engine.
~ Strong working knowledge of Maya (preferred) or similar 3D modeling software, Substance, Photoshop and Z-brush etc.


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