DD102 B
4 months ago
This course introduces students to critical game design. To design a game critically means using the mechanics, dynamics, and aesthetics of a game to express particular ideas, beliefs, and values. In Critical Game Design I students are introduced to fundamental critical game design practices emphasizing the relationship between rules, interactions, and aesthetics in the communication of particular values. Students will study theory and skills relating to the conception, development and documentation of analog games and initiate a critically-designed analog game project.
Qualifications – Required: Undergraduate degree or diploma
Qualifications – Discipline: N/A
Qualifications - Areas of Specialization: Game design
Qualifications - Other:
- Two or more years experience designing analog games, either for an organization, or as an independent designer, that were released.
- Writing in a professional capacity.
- Experience instructing/mentoring students/learners in the design of games.
- Experience with games that convey ideas, beliefs, or values to the player (e.g. games about social, political, or applied issues)
Salary: $9,206.40
Application Deadline: June 14, 2024