Proceduralism Specialist
1 day ago
Job Requisition ID #
25WD9299125WD92991, Proceduralism Specialist (Groom/CFX TD)
French translation to follow/Traduction française à suivre
Position Overview
We are seeking an Proceduralism Specialst to join our team at Autodesk Research, specifically focusing on re-imagining parametric grooming and, environment simulation and effects setups for the AI era of our Entertainment & Media Solutions (EMS). This role is crucial in understanding and evaluating techniques and models that empower artists to bring worlds to life. The ideal candidate will have a strong foundation in a wide variety of procedural methods, specifically for hair grooming and simulation, balancing technical skills with artistic acumen, as well as a passion for innovation in character setups.
When applying please provide a reel or a link to your portfolio to showcase your work in industry.
Responsibilities
Create high-quality parametric setups for hair grooming in maya using established and novel features
Prove out setups through authoring performant and controllable simulation methods for the varying groom styles
Collaborate with research scientists to iterate on model capabilities and evaluate creative potential
Develop commonly used setups for consistent application in different deployment scenarios
Document and ensure repeatability for continuing evolution of the character system
Create basic automation and low-code/no-code solutions that will facilitate automation of data processing
Ensure all procedural setups and simulations appear natural or appropriate for specific styles
Debug and optimize technical issues in groom modeling and simulation pipelines
Communicate effectively with the character, science and machine learning team members to ensure the successful integration of new models into the game or film workflows
Understand and work within project requirements to create workflows that leverage best techniques
Minimum Qualifications
5+ years of experience in film/tv/game production working as or closely with Modelers, Riggers, Animators and Effects Technical Directors
Deep experience in Maya hair grooming, texture mapping, simulation and hair shading techniques
Intimate understanding of character setups
Driven to develop solutions and tools that put artists at the center of the production using AI/ML capabilities
Proven ability to work within cross-functional teams on productions and/or projects
Inclusive with superior collaboration skills
Excellent verbal and written communication abilities
Understanding and experience with professional content production pipelines
Preferred Qualifications
Maya Xgen in addition to other hair authoring pipelines
Environmental effects and simulation techniques
Best practices of check-pointing and re-generating work reliably
Solid technical skills to manage artefact creation and management
Passion for innovation and improving the procedural production process
The Ideal Candidate
Has worked within the film/tv/game production industries at the leading edge of animation for game, vfx or animation production
Strong desire to advance the procedural production process for a re-imagined entertainment industry
Demonstrates a strong understanding of the importance of integrity of animation system to create elegant workflows
Passion for adopting new technologies and techniques to enhance the character setup experience
25WD92991, Spécialiste en procéduralisme (Groom/CFX TD)
Aperçu du poste
Nous recherchons un spécialiste en procéduralisme pour rejoindre notre équipe chez Autodesk Research, qui se concentre spécifiquement sur la réinvention du grooming paramétrique, la simulation d'environnement et la configuration d'effets pour l'ère de l'IA de nos solutions de divertissement et de médias (EMS). Ce poste est essentiel pour comprendre et évaluer les techniques et les modèles qui permettent aux artistes de donner vie à des mondes. Le candidat idéal aura de solides bases dans un large éventail de méthodes procédurales, en particulier pour le grooming et la simulation des cheveux, et saura allier compétences techniques et sens artistique, ainsi qu'une passion pour l'innovation dans la configuration des personnages.
Lors de votre candidature, veuillez fournir une bande démo ou un lien vers votre portfolio afin de présenter votre travail dans l'industrie.
Responsabilités
Créer des configurations paramétriques de haute qualité pour le coiffage dans Maya à l'aide de fonctionnalités établies et novatrices
Valider les configurations en créant des méthodes de simulation performantes et contrôlables pour les différents styles de coiffage
Collaborer avec des chercheurs scientifiques pour itérer sur les capacités des modèles et évaluer le potentiel créatif
Développer des configurations couramment utilisées pour une application cohérente dans différents scénarios de déploiement
Documenter et garantir la répétabilité pour l'évolution continue du système de personnages
Créer des solutions d'automatisation de base et à faible code/sans code qui faciliteront l'automatisation du traitement des données
S'assurer que toutes les configurations procédurales et les simulations semblent naturelles ou appropriées pour des styles spécifiques
Déboguer et optimiser les problèmes techniques dans les pipelines de modélisation et de simulation de coiffure
Communiquer efficacement avec les membres des équipes chargées des personnages, de la science et de l'apprentissage automatique afin de garantir l'intégration réussie des nouveaux modèles dans les flux de travail des jeux ou des films
Comprendre et travailler dans le cadre des exigences du projet afin de créer des flux de travail qui exploitent les meilleures techniques
Qualifications minimales
Plus de 5 ans d'expérience dans la production cinématographique/télévisuelle/vidéoludique en tant que modélisateur, rigger, animateur ou directeur technique des effets spéciaux, ou en étroite collaboration avec ces professionnels
Expérience approfondie des techniques de coiffure, de mappage de textures, de simulation et d'ombrage des cheveux dans Maya
Compréhension approfondie des configurations de personnages
Motivation pour développer des solutions et des outils qui placent les artistes au centre de la production à l'aide des capacités de l'IA/ML
Capacité avérée à travailler au sein d'équipes interfonctionnelles sur des productions et/ou des projets
Esprit d'équipe et excellentes compétences en matière de collaboration
Excellentes capacités de communication orale et écrite
Compréhension et expérience des pipelines de production de contenu professionnel
Qualifications souhaitées
Maya Xgen en plus d'autres pipelines de création de cheveux
Effets environnementaux et techniques de simulation
Meilleures pratiques en matière de vérification et de régénération fiable du travail
Solides compétences techniques pour gérer la création et la gestion d'artefacts
Passion pour l'innovation et l'amélioration du processus de production procédurale
Le candidat idéal
A travaillé dans les industries de la production cinématographique/télévisuelle/vidéoludique à la pointe de l'animation pour les jeux, les effets visuels ou la production d'animations
Fort désir de faire progresser le processus de production procédurale pour une industrie du divertissement réinventée
Démontre une solide compréhension de l'importance de l'intégrité du système d'animation pour créer des flux de travail élégants
Passion pour l'adoption de nouvelles technologies et techniques afin d'améliorer l'expérience de configuration des personnages
At Autodesk, we're building a diverse workplace and an inclusive culture to give more people the chance to imagine, design, and make a better world. Autodesk is proud to be an equal opportunity employer and considers all qualified applicants for employment without regard to race, color, religion, age, sex, sexual orientation, gender, gender identity, national origin, disability, veteran status or any other legally protected characteristic. We also consider for employment all qualified applicants regardless of criminal histories, consistent with applicable law.
Are you an existing contractor or consultant with Autodesk? Please search for open jobs and apply internally (not on this external site). If you have any questions or require support, contact Autodesk Careers.-
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