Game Systems Architect

1 week ago


Montreal, Quebec, Canada Behaviour Interactive Full time

Established in Montreal, Behaviour Interactive is a pioneering force in the gaming industry. Our team of over 1200 passionate employees works tirelessly to craft unforgettable experiences across PC, console, and mobile platforms.

We're a dynamic and independent studio with studios in Toronto, Seattle, Rotterdam, and the UK. Our day-to-day revolves around two core business focuses: Services and Original Games.

Our Services team collaborates with gaming and entertainment giants like Disney, Sony, Activision, and Nintendo, delivering exceptional work-for-hire development and pioneering immersive location-based entertainment (LBE). Meanwhile, our Original Games unit pushes our creative limits, with our signature IPs, including the iconic Dead by Daylight.

At Behaviour Interactive, we believe in giving everyone a fair shot. We embrace a diverse and creative environment where everyone is celebrated. We value folks of all ages, sex, ethnicity, colour, ethnic or national origin, religion, sexual orientation, gender identity, civil status, disability, or any other protected characteristics as per applicable law.

We are looking for a seasoned systems architect to join the Dead by Daylight systems team. The systems team is part of a larger production that includes other programming teams, game design, art, animation, and other disciplines. As a Game Systems Architect, you will be accountable for the delivery of major system features.

Your Key Responsibilities
  • You will code new systems and refactor existing systems, working on a wide variety of features ranging from tooling and backend to player-facing code and platform-specific implementations.
  • You will tackle challenging and difficult-to-reproduce critical bugs in Dead by Daylight, a live game as a service where features are continually added or improved.
  • You will profile the game, identify bottlenecks, and optimize accordingly to fix performance and memory issues.
  • You will guarantee the game functions flawlessly across all platforms, from PC to current and past-generation consoles.
  • You will collaborate with teams effectively, communicating and working together to deliver successful features.
  • You will contribute to the growth of the team by sharing knowledge, skills, and best practices, mentoring junior programmers.
What We're Looking For
  • A proven track record in game development with at least 15 years of experience.
  • A generalist who is comfortable working on a wide variety of things, low- and high-level code, features and bugs.
  • Expert proficiency in C++.
  • Solution-oriented and collaborative spirit.
  • Experience with Unreal Engine 5 is a plus.
  • Experience with backend development (NodeJS, TypeScript, AWS) is a plus.

The estimated salary for this position is $125,000 - $170,000 annually, depending on your level of experience.



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