Gameplay Animator

1 week ago


Canada Aquent Full time $61 - $67
Gameplay Animator Position

We are seeking an experienced and highly motivated Gameplay Animator to deliver high-quality animation assets that meet or exceed the project's animation quality bar.

This role involves collaborating with Engineers, Technical Animators, and Rigging Directors to define and refine animation tools, pipelines, and technical systems. Additionally, you will work closely with Designers and Technical Animators to prove out gameplay and design locomotion sets.

Responsibilities:
  • Produce high-quality animation assets adhering to technical specifications.
  • Collaborate on animation tool development and refinement.
  • Work with designers to create effective locomotion sets.
  • Develop pre-visualization animation.
  • Contribute to the Gameplay Animation team's success.
  • Solve gameplay animation problems through feedback and education.
Requirements:
  • 5+ years of experience in creating high-quality in-game animation assets for highly rated Shooter or Action titles.
  • Keyframe and motion capture animation expertise.
  • Familiarity with animation tools, pipelines, and technical systems is essential.
  • Experience working with locomotion trees and state-flow animation systems.
  • Proficiency in MotionBuilder and one or more 3D applications (Maya, Max, Softimage).
  • Self-motivation, creative problem-solving, team-building, and subject matter expertise.
  • Rigging experience is a plus.
Compensation:

The estimated hiring compensation range for this role is between $60.63 and $67.37 per hour, based on factors such as education, relevant work experience, certifications, and location.


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