BC, DevOps Engineer – On-Prem Cloud Infrastructure

1 week ago


Vancouver Toronto Montreal Calgary Edmonton Old Toronto Ottawa Mississauga Quebec Winnipeg Halifax Saskatoon Burnaby Hamilton Surrey Victoria London Halton Hills Regina Markham Brampton Vaughan Kelowna Laval Southwestern Ontario R, Canada Zoic Studios Full time

About Zoic StudiosZoic Studios is a visual effects company where creativity meets engineering. We’ve delivered award‑winning visuals for film, television, and interactive media and we’re now evolving our infrastructure to meet the demands of next‐generation content creation. General SummaryAs a DevOps Engineer at Zoic, you won’t just maintain systems, you’ll help invent them. We’re looking for a problem solver with a builder’s mindset, someone who thrives in complex environments and enjoys turning ambiguity into clarity. You’ll be instrumental in designing and evolving our on‑prem cloud platform, working across infrastructure, automation, and deployment pipelines to ensure our systems are resilient, scalable, and optimized for high‑performance creative workflows. You’ll collaborate with cross‑functional teams, tackle challenges that don’t have off‑the‑shelf solutions, and help shape the technical foundation that supports our artists and engineers. If you’re curious, resourceful, and excited by the idea of building infrastructure that powers world‑class visual storytelling, this is your opportunity to make a lasting impact. Key Responsibilities Build and manage virtualization and cloud orchestration platforms including OpenNebula and Kubernetes Deploy and manage containerized workloads across on‑prem Kubernetes clusters Design and implement CI/CD pipelines for on‑prem environments Automate provisioning and configuration using Ansible, Terraform, and Packer Build and maintain deployment workflows for internal tools and creative pipelines Optimize Kubernetes for GPU workloads and high‑performance rendering tasks Set up and configure physical infrastructure including servers, storage arrays, and networking equipment Administer and support both Linux and Windows environments across studio infrastructure Monitor system health and performance using Prometheus, Grafana, and ELK Maintain secure backup, restore, and disaster recovery processes Work closely with infrastructure, engineering, and creative teams to support production needs Document systems, processes, and runbooks for internal use Provide technical support and troubleshooting for infrastructure‑related issues Implement secure data handling practices, including encryption and access controls Support compliance with MPAA, NIST, and ISO standards Required Qualifications 3+ years of experience in DevOps or infrastructure engineering Strong Linux and Windows administration skills across multiple distributions Strong hands‑on experience with Kubernetes, including cluster setup, configuration, management, and optimization Strong proficiency in infrastructure‑as‑code tools (Terraform, Ansible, Packer) Familiarity with OpenNebula or other on‑prem cloud platforms Experience with physical infrastructure setup and configuration (servers, storage, networking) Experience with software‑defined networking and common networking stacks around Kubernetes Strong proficiency in scripting languages (Python, Bash) Understanding of CI/CD principles and pipeline design Comfortable working in fast‑paced, creative environments Bonus Skills Experience with GPU orchestration and AI/ML pipelines Familiarity with creative tools (Deadline, Nuke, Houdini, Maya) Experience with containerized GUI applications or remote apps Background in VFX, gaming, architecture, or scientific computing Contributions to open‑source or technical communities What You’ll Learn How to architect and scale a fully cloud‑native infrastructure without relying on public cloud providers Advanced Kubernetes cluster management and GPU workload optimization Integration of AI/ML pipelines into creative production environments Best practices for secure data handling and compliance in media production Cross‑functional collaboration with creative, engineering, and security teams Exposure to high‑performance rendering workflows and VFX toolchains Additional Information British Columbia Senior Employees Pay Range: $50,000 – $65,000. The actual base salary offered will depend on a variety of factors, including but not limited to the applicant’s qualifications, years of relevant experience, level of education, certifications, and location. Candidates must be located in British Columbia, Canada. Currently a remote (work‑from‑home) position with the option to work in our studio. Zoic does not cover relocation costs. All remote positions require a reliable internet connection via Ethernet and a work schedule aligned with Pacific Standard Time. This job description contains the basic requirements for the position and is not intended to be a complete list of responsibilities; other duties may be assigned. Due to the volume of applications, only those selected for interview will be contacted. #J-18808-Ljbffr



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