Senior Technical Animator

1 week ago


Montreal, Canada Behaviour Interactive Inc. Full time

Senior Technical Animator – Blight:Survival Department and team Production / Art & Animation Status Permanent Full-Time Location Montreal, QC, Toronto, ON About Behaviour Interactive Behaviour Interactive is the largest Canadian gaming studio, with more than 1,300 employees worldwide. Behaviour is best known for its flagship franchise, the multiplayer survival horror game Dead by Daylight™, which has entertained more than 60 million players across multiple platforms. The studio is currently expanding its portfolio of original IP with multiple projects. Behaviour has also established itself as one of the world’s leading providers of external development services. The company has partnered with many of the gaming industry’s leaders, including Microsoft, Sony, EA, Warner Bros. Discovery, and Take‑Two, among many others. Over more than 30 years, Behaviour has developed an unparalleled, award‑winning culture. The company was named one of the Best Places to Work in Canada by GamesIndustry.biz, and has been recognized with Deloitte Canada’s Enterprise Fast 15 and Best Managed Company awards. Headquartered in Montreal, Behaviour has expanded its global presence with studios in Toronto (Behaviour Toronto), Seattle (Midwinter Entertainment), the United Kingdom (Behaviour UK – North and Behaviour UK – South) and the Netherlands (Behaviour Rotterdam). The role Are you ready to dive into the world of cutting‑edge video game development? Headquartered in Montreal, Behaviour Interactive is at the forefront of the gaming industry, crafting unforgettable experiences across PC, console, and mobile platforms. We’re a dynamic, independent studio of over 1200 passionate employees, with studios in Toronto (Behaviour Toronto), Rotterdam (Behaviour Rotterdam) and in the UK (Behaviour UK–North & South). Our day to day revolves around two core business focuses: Services and Original Games. Our Services team collaborates with gaming and entertainment giants like Disney, Sony, Activision, and Nintendo, delivering exceptional work‑for‑hire development and pioneering immersive location‑based entertainment (LBE). Meanwhile, our Original Games unit pushes our creative limits, with our signature IPs, including the iconic Dead by Daylight. Join us and be a part of the future of interactive entertainment At Behaviour Interactive, we believe in giving everyone a fair shot. We embrace a diverse and creative environment where everyone is celebrated. We value folks of all ages, sex, ethnicity, colour, ethnic or national origin, religion, sexual orientation, gender identity, civil status, disability, or any other protected characteristics as per applicable law. Join the Blight: Survival team As a Senior Technical Animator, you’ll empower our animators to bring a vast, diverse world of characters, creatures, and objects to life by building, extending, and optimizing the tools and engine pipelines that make it possible. As a technical animator, you’ll work out how the tools and game engine can be developed to overcome the technical challenges associated with creating animation for our games. In this role you will: Be responsible for animation and character integration, procedural animation set up. Spot potential animation problems, research new technologies, and find solutions. Investigate, diagnose, and resolve animation bugs across various in-game systems. Profile and optimize character rigs and animation assets to ensure they meet memory and frame rate performance budgets without compromising visual quality. Share knowledge with animators and programmers, and write technical documents. What we're looking for: A minimum of 8 years of experience in animation in the video game industry. Excellent technical skills like rigging and skinning as well as a good understanding of the principles of animation. Expertise in Maya and Unreal Engine. Experience with multiplayer games. Knowledge of MEL script and Python is a plus. #J-18808-Ljbffr



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