Lighting Artist

4 weeks ago


Toronto, Ontario, Canada SLEDGEHAMMER GAMES TORONTO ULC Full time

Create breathtaking game environments as a Lighting Artist at Sledgehammer Games, a leading developer in the video game industry. In this role, you will work closely with the Lighting Leads to execute awe-inspiring landscapes, collaborating with level, quest, and narrative designers to present the perfect visuals and player experience. You will be responsible for creating global and local lighting, adjusting in-game lighting according to art directions and level design, and making use of blueprints to streamline lighting processes.

Key Responsibilities:

  • Create global and local lighting for game environments, taking into account gameplay, game narrative, and mood.
  • Collaborate with different team members to present perfect visuals and resulting player experience.
  • Adjust in-game lighting according to art directions and level design.
  • Make use of blueprints to streamline lighting processes.

Requirements:

  • At least 3 years of experience in lighting.
  • Participated in the production of at least 1 shipped AAA game in a lighting role.
  • Familiarity with UE5 and 3D software, especially Lumen in UE5.
  • Deep knowledge base in real-world lighting, including color, source, brightness, composition, and shadow.
  • In-depth knowledge of the latest developments in lighting tech, with experience in various lighting techniques and tools.
  • Highly self-motivated, with great communication skills and team spirit.
  • Passion for the game industry.

Sledgehammer Games is a leading developer in the video game industry, known for its work on the Call of Duty franchise. Our team combines cutting-edge technology with creative vision to produce games that resonate with players worldwide. We are committed to creating a diverse and inclusive environment and strongly encourage applicants from under-represented groups to apply.


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