Lighting Artist
4 weeks ago
Create breathtaking game environments as a Lighting Artist at Sledgehammer Games, a leading developer in the video game industry. In this role, you will work closely with the Lighting Leads to execute awe-inspiring landscapes, collaborating with level, quest, and narrative designers to present the perfect visuals and player experience. You will be responsible for creating global and local lighting, adjusting in-game lighting according to art directions and level design, and making use of blueprints to streamline lighting processes.
Key Responsibilities:
- Create global and local lighting for game environments, taking into account gameplay, game narrative, and mood.
- Collaborate with different team members to present perfect visuals and resulting player experience.
- Adjust in-game lighting according to art directions and level design.
- Make use of blueprints to streamline lighting processes.
Requirements:
- At least 3 years of experience in lighting.
- Participated in the production of at least 1 shipped AAA game in a lighting role.
- Familiarity with UE5 and 3D software, especially Lumen in UE5.
- Deep knowledge base in real-world lighting, including color, source, brightness, composition, and shadow.
- In-depth knowledge of the latest developments in lighting tech, with experience in various lighting techniques and tools.
- Highly self-motivated, with great communication skills and team spirit.
- Passion for the game industry.
Sledgehammer Games is a leading developer in the video game industry, known for its work on the Call of Duty franchise. Our team combines cutting-edge technology with creative vision to produce games that resonate with players worldwide. We are committed to creating a diverse and inclusive environment and strongly encourage applicants from under-represented groups to apply.
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