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Senior technical artist

3 months ago


Montreal, Quebec, Canada Tech Artists Full time

The good news? We've just finished the first milestone in turning tech- into a legal nonprofit This is going to help ensure the stability and longevity of the site and the community.

The bad news? Plus, if we want to get full tax-exempt status – which will make it easier for us to do things like get discount hosting for our online chat, or offer educational programs – we need to raise about the equivalent of a full year's hosting costs to cover the IRS filing fees.

So ... how about hitting the tech-art tipjar to help keep the site up and healthy?
This one is an interesting opportunity for a senior generalist TA
Unity Labs' "Slices" Team researches and develops experimental user-experiences, with a focus on augmented, mixed, and virtual reality.

We push the boundaries of traditional UX concepts in XR, delivering innovative solutions to challenges that XR developers are meeting today, and will encounter in new forms tomorrow.

Our work was recently presented in the form of the "Unity Slices" project, at the 2021 Meta Connect conference. We're seeking a senior technical artist that wants to join us in developing Unity Slices, and the future of XR

You will guide all related matters in a small cross-discipline team, with a long history of development experience in XR.

You will have a demonstrated ability to maintain artistic quality, while working within the narrow technical constraints of current XR hardware.

You will assist in creating & optimizing assets, while developing artist-friendly tools and workflows in Unity. The opportunityUnity Labs' "Slices" Team researches and develops experimental user-experiences, with a focus on augmented, mixed, and virtual reality.